Once per week, one Fuel is consumed by basic power generation, ship maintenance, and life support.
If upkeep is not maintained, roll a d6 for each skipped week and each of those Ship Malfunctions occur.
- Dead In Space: The ship totally shuts down and is helpless without a resupply.
- Loss of Power: The ship is on emergency power, all Specialty Modules are inoperable and all Core Modules operate as though damaged until resupply.
- Core Failure: A random Core Module is damaged.
- Module Failure: A random Specialty Module is damaged.
- Targeting Errors: All ship weapons are impaired until resupply or re-calibration.
- Last Legs: A random damaged Module is destroyed.